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Alejandro Loreto
Alejandro Loreto
3D Modeling & Unreal Artist
Sevilla, Spain

Skills

3D Modeling3D VisualizationTexturingPBR TexturingTexture BakingRenderingLightingDigital SculptingPhysically Based RenderingCompositing3D ScanningProp ModelingHigh-poly ModelingLook DevelopmentLow-poly ModelingPhotogrammetryRetopologyShadersUV MappingWeapon ModelingEnvironment ModelingHard Surface ModelingArchitectural Visualization

Software proficiency

Maya
Maya
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Arnold
Arnold
Unreal Engine
Unreal Engine
Photoshop
Photoshop
R3DS ZWRAP
R3DS ZWRAP
RealityScan
RealityScan
RenderMan
RenderMan
Shotgun
Shotgun
Stable Diffusion
Stable Diffusion
V-Ray
V-Ray
ZBrush
ZBrush

Productions

    • TV Production
      Ghosts of Ruin
    • Year
      2023
    • Role
      3D Modeler
    • Company
      B-Water Animation
    • TV Production
      Miraculous: Tales of Ladybug & Cat Noir
    • Year
      2022
    • Role
      CG Generalist
    • Company
      Atlantis Animation

Experience

  • 3D Modeler at B-Water Animation
    Santa Cruz de Tenerife, ES
    April 2023 - October 2023

    3D modeling of stylized props and sets in Blender based on the provided asset designs.

    UV unwrapping of assets for use in a UDIM workflow

  • CG Generalist at In Efecto Atlantis
    Santa Cruz de Tenerife
    October 2022 - January 2023

    Building 3D models from reference and making textures for them, matching the style of earlier episodes.

    Preparing and fixing previously created assets for their use in the lighting and animation departments.

    Iterating based on feedback from our supervisor and Method Animation.

  • 3D Artist at Freelance
    Spain
    January 2020 - Present

    Designing and making 3D models and textures according to the needs and priorities of clients, adjusting and iterating on the necessary details.

  • 3D Modeler at Flight Crew Productions
    Orlando, FL, United States of America
    August 2013 - January 2020

    Creating 3D models and PBR textures, along with a team of other artists, for use in virtual reality, according to the requirements and direction of our supervisor.

  • 3D Modeling Intern at Full Sail University
    Winter Park, FL
    December 2018 - August 2019

    Training and coordinating new and existing interns to help students with their projects.

    Making and managing digital assets, interpreting concept art and design ideas to create 3D objects and environments, following design guidelines,asset naming conventions and other technical constraints.

    Iterating on assets based on evaluation to optimize, refine and correct models and textures.

  • Freelance 3D Modeler at Dark Cosmos Creative
    Portsmouth, England, United Kingdom
    April 2019 - May 2019

    Constructing new 3D models and optimizing existing ones, in coordination with an international team of artists.